Thursday, July 16, 2015

Update 7/16

This week we working on a big scene change. I really don't feel that the game is really quite creepy enough so we added a bit to that this week. In the beginning of the game the living room has a very safe feel to it. My goal has been to slowly bump up the eerie feel as the player progresses. The first indication being the kitchen, then the bedroom, but then it went back to feeling safe in the living room. I didn't like that, so now after the player leaves the bedroom and goes back downstairs, the living room and kitchen change. They look older, like years have passed while the player was upstairs. Each room looks pretty decayed and gross now. There's also a few more messages written by the demon.

This took me a little bit to figure out and it was much more time consuming than originally planned. I basically had to create new rooms in the engine. Previously when the player exited the bedroom it took them back to Room 3 (Hallway) but now it takes them to an identical looking room but it's Room 8 now. I did this so that I could make the new hallway lead into Room 9 (Creep Living). I had to go through and add new walkable areas for each room and make sure the new hallway still lead into the bathroom and bedroom. I haven't create the hotspots for the new rooms yet, but I will be doing that in the next update.

Unfortunately I was having issues recording tonight, so no video today. I should have the video up by tomorrow though and I will update this post when it's ready!

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