So due to some family emergencies, I fell a little behind on this, but I did get an update finally done.
This update I mainly worked on cleaning some stuff up and making the story flow better. I was having issues with the front door puzzle for a while. Whenever you added some of the items the door would jump a little. I'm pretty sure this was because the doors was cut at different sizes the first time I put them in the engine. Basically I just went back through and recreated all of them and placed them all at the exact same coordinates. This totally fixed it so they don't jump anymore.
I also worked to make the story make more sense. Before when the player went downstairs it was just different and the character didn't seem to notice or care about the change. This was mainly due to running out of time in the last update, so I went ahead and fixed that. The character has something to say when he first enters each of the new rooms. I also messed with the bookcase dialog some more. I made it a little more clear why the downstairs was changing. I added a new unnamed book that the player can look at. This book will talk about the powers the demon has to change the environment. I'm hoping this will make the change make a little more sense.
The final thing I added was more sounds. I decided to make new music for when the downstairs changes. I also added different shock noises for when the player first discovers the rooms. I think this helped add to the tension. I was having issues with OBS again, so no video but I'll get one together for the next update.
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